I'm super happy to share some work we did this year on Forza Horizon 5 with the Geology team.
My roles consisted of processing/cleaning photogrammetry, modelling/texturing geology assets for various biomes, wetness mask creation + setup on rock assets, composition in engine and optimization.
With Jamie Callow we mostly focused on creating this big Canyon area (asset creation + composition in engine).
Thanks to all the PG team and to my colleagues for their amazing work and for their support all along the year : Ionut-Ovidiu Covaci, Jamie Callow, Rémi Vallet and my lead Gavin Clark.