Website powered by

Forza Horizon 5 | Geology

I'm super happy to share some work we did this year on Forza Horizon 5 with the Geology team.
My roles consisted of processing/cleaning photogrammetry, modelling/texturing geology assets for various biomes, wetness mask creation + setup on rock assets, composition in engine and optimization.
With Jamie Callow we mostly focused on creating this big Canyon area (asset creation + composition in engine).

Thanks to all the PG team and to my colleagues for their amazing work and for their support all along the year : Ionut-Ovidiu Covaci, Jamie Callow, Rémi Vallet and my lead Gavin Clark.

Composition done by Jamie Callow, Canyon rock modules + boulders created by us.

Composition done by Jamie Callow, Canyon rock modules + boulders created by us.

Canyon composition with rock modules

Canyon composition with rock modules

Canyon composition with rock modules

Canyon composition with rock modules

Creation of "finger shape" rock assets for the Canyon vallee

Creation of "finger shape" rock assets for the Canyon vallee

Main module creation and composition : Ionut-Ovidiu Covaci. Jamie Callow and I created boulder assets for the Volcano biome.

Main module creation and composition : Ionut-Ovidiu Covaci. Jamie Callow and I created boulder assets for the Volcano biome.